Here's a quick link to my blog with a slightly better looking version of the guide: http://acuteanthrax.blogspot.ca/2014/04/the-big-bad-guide-to-stamina-recovery.html. The Shield of Want is the King's Shield, and even references Vendrick. I mean do we know if theres a difference between regen for 61 and 69? This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". Sorry if it isn't, I have to go to bed but was possessed to look at a graph of it before I did. I set it to 200 stamina to give me the longest possible regeneration times to hopefully reduce the errors of my measurements. (I mean: when shield is not on my left hand nor on my back. if you have more than one does it stack? Even as a tank character stamina regeneration (for blocking) might help your defense more than heavy armor. Just tested very quickly by just timing full bar recovery while blocking at 32% and 39%, got a reduction pretty much the same as OP predicted. EDIT: Forgot about the Slumbering Dragon Shield. This. Weight: How much the item weights when equipped. 30 / PUB 51 / FREE JUNE 18 – 24, 2014. encore. Regular(R), Thrust(T), Slash(Sl), Strike(St), Metal chest in Memory Of Vammar, just before the Giant Soul, Now located in Sinners' Rise. Originally I thought that the shields and ring did not stack together but thankfully a lot of people called me out on that and I went back to retest and found out they in fact do stack, everything actually stacks. Stamina in Dark Souls 3 is the green bar and stat that appears on the player's HUD and stat screen respectively. That is truly some fine work but doesnt really answer the question of whether there are breakpoints since you only tested it at intervals of 10. Found in Undead Settlement. 180 data points in total averaged into 36 data points with an average of 1.41% standard deviation. Thanks for pointing that out, I was confused by that as well. Orthodox metal shield engraved with a crest depicting a silver eagle. After the spell is learned, it must be equipped at a Bonfires with the Attune Magic option. (0% Equipment load). Plot of the Two Trends: http://i.imgur.com/wg3CACO.png. Stability: How well the player keeps stance after being hit Attack Type: Defines what kind of swing set the weapon has. at this point the weapon does not perform at it's best. I prefer to run around almost naked with a super stable greatshield. A balanced and varied diet (purportedly, Michael Phelps eats upwards of 10,000 kcals per day to maintain his stamina). -Endurance: Now gives 5 stamina per point spent starting at 49, maxing out at 400 stamina at 99 -Vitality: Now gives 5 equip load per point spent starting at 90, maxing out at 175 at 99 -Strength Bonus: Now gives 10 bonus per point starting at 21 and ending at 64, after that it gives 2 points per point maxing out at 400 at 99 By using our Services or clicking I agree, you agree to our use of cookies. First off, stamina recovery comes down to 3 factors. Stamina can be increased by investing points into Endurance when leveling up or by equipping certain items. +1: Raises stamina recovery speed by 8 points per second. Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Looks like you definitely want to be between 20% and 60%. By increasing the equipment load by 10% increments these are the results compared to 0%. Or is 49% closer to the 50% threshold for stamina regeneration. Gallery of Setup, Data, and Graphs: http://imgur.com/gallery/q0bpN, Spreadsheet download from Google Docs: Sorry but I did not make it in google docs so it does not display correctly online, you have to download it to view it correctly. It is used for most of the actions that the player character perfoms with the exception of walking. January 16, 2021 by Filed under Uncategorized. Ok this is actually helpful and not litered with inaccurate speculation for once, thank you. Stacking as much equip load bonus and stamina recovery as possible. When an items durability is low, a message will come up saying "Weapon At Risk!" (But obviously not through armor pieces that give equipment load bonuses, because they don't offset their own weight and the reason you are stacking it would be that you want to wear some big ass tanky armor set). Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). After taking the lift to the lower level it will be on the left hand side when you enter the water, the Undead Aberration has been replaced with the Flexile Sentry in NG. But stats wise Blossom has the best stats. Weight: How much the item weights when equipped. Shields in Demon's Souls and Demon's Souls Remake are an integral part of your survival as you learn the game, since even a single blow past your guard can lead to your untimely demise. Base Stamina recovery speed appears to be 52.6 stamina per second. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E. Cookies help us deliver our Services. being at 40% the same as being at 49% for stamina recovery? (Shield of the Insolent, Blossom Kite Shield and Slumbering Dragon shield.) First off, stamina recovery comes down to 3 factors. +2: Raises stamina recovery speed by 9 points per second. I tried to add this to the wiki but I'm not sure if I did it right so just posting here to get it out there. The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat]. Data Dosen Program Studi Agribisnis Even against someone wearing Crown of Dusk and using Power Within (and I assume Bellowing Dragoncrest), this shield was reducing what would be 1HKO's to less … dark souls best small shield. The Cape Fear’s Alternative Voice for Over 25 Years! Also, got down-voted before adding this part, no idea why. Less than 20 and more than 60 isn't efficient. This is one of the selected by From and Namco Bandai. the regen from the shield must just be so low you cant see the difference in recovery, there is always green blossom This shield and Chloranthy ring are obligatory to have equipped it, since in this game your character's vigor is slower than an asthmatic smoker. Small … The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). 10% equipment load: 3.5% slower stamina recovery, 20% equipment load: 5.0% slower stamina recovery, 30% equipment load: 10% slower stamina recovery, 40% equipment load: 17.5% slower stamina recovery, 50% equipment load: 30% slower stamina recovery, 60% equipment load: 40% slower stamina recovery, 70% equipment load: 55% slower stamina recovery, 80% equipment load: 65% slower stamina recovery, 90% equipment load: 80% slower stamina recovery, 100% equipment load: 100% slower stamina recovery, 110% equipment load: 125% slower stamina recovery, 120% equipment load: 150% slower stamina recovery, Chloranthy Ring +0/1/2 appears to give a bonus of 12.5%/20%/25%, All 3 stamina recovery shields give an equal amount at 5%. Press question mark to learn the rest of the keyboard shortcuts. Plot of the Linear Region: http://i.imgur.com/o4PHUz7.png. What exactly does "150% slower stamina recovery" mean? (Actually the Flexile Sentry is there without NG+), Infusing with Poison Stone gains 100% poison resistance (projectile and weapons only), compare to, Stamina Regeneration is roughly equal to 5%. https://drive.google.com/file/d/0B1mWfrJp8CZ9b3QtY0JTMzJjNFk/. If duplicates of this item are somehow obtained, further increases the dodge roll speed and its recovery … This allows a riposte, a free attack by the player for a high amount of damage. Stamina recovery is determined by your equipment load, the higher the equip weight the larger the reocery penalty becomes. A 70% load will regenerate about 6.5 points per second slower than 50%, and 30% load will regenerate about 6.5 points per second slower than 50%. The Earthern Peak appears in The Dreg Heap. like if I hold three (of any combo of blossom and slumbering dragon) like two slumbering and a blossom... does that give +15% I am trying it and well it is hard to time it, Contributions to Fextralife Wikis are licensed under a. Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Attack Type: Defines what kind of swing set the weapon has. Base stamina recovery, equipment load and bonus stamina recovery. Effect: stamina recovery" Blossom Kite Shield is a Standard Shield in Dark Souls 2. 50.0 Stability: How well the player keeps stance after being hit Attack Type: Defines what kind of swing set the weapon has. Cloranthy Ring is a passive item. The time tests consisted of swinging a heavy weapon until stamina was in the negative, then using a stop watch to time between when the stamina bar passes the 0 mark to when it is full. I'd guess that at 200% equip load you stop recovering stamina at all, unless it suddenly becomes very non-linear. But stats wise Blossom has the best stats. Dropped byLindelt Clericsin theShrine of Amana. edit: oh you mean it takes 150% longer to recharge, which would be equivalent to 60% slower rate of recharge which is the quantity I assumed you were talking about, seeing as you just quoted a value for the base rate. Blossom Kite Shield is a Standard Shield in Dark Souls 2. I would assume that it is a gradient, although it is a very odd gradient. Write everything as multipliers, and it gets easier. It's also got AMAZING resistance to all elemental damage. The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat]. Blocking with a shield has a large negative impact on recovery. Standing with a bow drawn will pause stamina recovery all together. The Slumbering Dragon Shield passively increasesStaminarecovery speed by roughly 5%. PG. New comments cannot be posted and votes cannot be cast. Plot of the Data: http://i.imgur.com/4Cv44HA.png, Data Linear Trends: http://i.imgur.com/A5OJHfd.png. http://acuteanthrax.blogspot.ca/2014/04/the-big-bad-guide-to-stamina-recovery.html, https://www.youtube.com/watch?v=scF9xiCODdA, https://www.youtube.com/watch?v=xmyE73Pzx9M, https://www.youtube.com/watch?v=s-aQ-Afz6PI, https://www.youtube.com/watch?v=7BucZJtYUl4, http://www.reddit.com/r/DarkSouls2/comments/24igwy/stamina_recovery_and_you/ch7j8oz, https://drive.google.com/file/d/0B1mWfrJp8CZ9b3QtY0JTMzJjNFk/. I put on 36 different equip loads from 0 to 410% For each equip load I did 5 time tests for stamina regen. I Posted my results in this thread. Armor just isn't worth it. Ouch, with accelerating penalties to stamina recovery as your load goes up it looks like heavy armor is even worse than I thought it was. Probably should add both quantities to your list. When an items durability is low, a message will come up saying "Weapon At Risk!" Base stamina recovery, equipment load and bonus stamina recovery. I've had this shield for the most part of the game, but I just visited the memories for the first time yesterday. Stamina can be increased by wearing the Ring of Favor and Protection(+20%), up to a total of 192 at 40 Endurance. "150% slower recovery" is quite unclear in what it means. "Old medium metal shield of unknown origin. This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". I've been studying and testing a lot about it for a while now and figured I had gotten as much info as I can think of and can finally compose it into one big guide. I see a lot of tanks incoming with cloranthe, soldiers and third dragon ring. Standard Shields can be used not only to block an enemy but to parry their attack as well. Regular(R), Thrust(T), Slash(Sl), Strike(St), Links only please, no embeds, no PvP videos. Based on my data, any equip load above 118.28% will no longer decrease the Stamina regeneration rate but will remain static at ~21.6 Stamina per second. The setup: Re-specialized to 99 End for 200 Stam and 7 Vit for my lowest Equip Load http://i.imgur.com/ae0KNbz.png. When shield is not visible on my character but still use left hand slot). Yeah I just ran into that when comparing the different tiers. +3: Raises stamina recovery speed by 10 points per second. It will unlikely ever beat out the Chloranthy Ring + 2 if you're picking between the 2. The entire freakin' plot of the game hinges on Dark Souls 2's idea of the cyclical nature of Light and Dark Weight: 0.7 . Throughout all of this, keep in mind that it's difficult to be 100% accurate so in all my results, there is a possible 1 stamina per second error (if I write 52.6 stamina it could be 51.6 or 53.6) or 1% faster recovery error. This is roughly 7.5 stamina per second while holding your shield up but I believe there is a variable with this depending on either the original weight of your shield, the class being either small shield, medium or great shield, or possibly with stability. Press J to jump to the feed. Edit: Made an Excel graph of equipment load vs. stamina recovery according to this, hope it is correct. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E. These 5 runs are averaged to give a better idea of the stamina regen for each equip load. The Target Shield is essentially a more stable, and stronger, version of the Buckler, while requiring more Strength and less Dexterity, but weighing 0.5 units more. Hot Rolls - If the player also hasRing of Fire Resistance, rolling creates a trail of fire. The weight of this greatshield reduces stamina recovery. Raises stamina recovery by 7 points per second. Constant and rigorous physical training (sometimes beyond the point of injury as when Keri Strung completed her second vault … VOL. Is it a strict 10% threshold or does it occur gradually throughout every small increment. Regular(R), Thrust(T), Slash(Sl), Strike(St). The Slumbering Dragon Shield is a small shield in Dark Souls II. Stacks with other Stamina Regeneration Shields. What makes flowers beautiful, and whyare we comforted when we gaze upon them?Sadly, the flower depicted on this shieldwent extinct long ago. 6 years ago. Does stamina regen works when I dual wiled two wepons? Acquired from: Darkroot Basin, at the bottom of Darkroot Garden guarded by a Black Knight. Always up to date with the latest patch. Target Shield [DKS2 Wiki] Comments posted to our Dark Souls 2 Wiki. So if I'm reading that graph correctly, the optimum equipment load breakpoints are 20% and 49.9%? 0 You can use my … 0 Joined: Tue Nov 12, 2013 2:27 pm. If this data is correct then THERE ARE NO BREAK POINTS.This matches the analysis and plot that Rognik provided below: http://www.reddit.com/r/DarkSouls2/comments/24igwy/stamina_recovery_and_you/ch7j8oz Also, above ~118% Equip load stamina regeneration no longer decreases. Light enough for a mage to use but has a strength requirement to block effectively. at this point the weapon does not perform at it's best. Green Blossom is a consumable item that temporarily boosts stamina recovery speed. This gives us the Stamina Regeneration rates of equip loads from 0% to 118.28% where there is still a linear relationship. Enemy attacks can be interrupted with a parry (pressing the Strong Attack button for the shield) and requires practice to learn the timing. or on a continuum? Base Stamina recovery speed appears to be 52.6 stamina per second. Real estate companies in the USA on connected investors.com. Damage reduction and poise already seemed like they were less useful in DaS II than DaS I, and when you add such severe stamina penalties to it... definitely doesn't seem worth it. 1-42. Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. There is 3 different forms of bonus stamina recovery as well, the consumable item Green Blossom, the Chloranthy Ring +0/1/2 and 3 different shields. This plot gives us a nice clean linear function for the linear region under 118% and the static region over 118%. "A rare shield depicting a blossoming flower,that soothes the weary heart of its bearer. Video Location Timestamp 12:53 . If you had a max weight of 100 units and used the Royal Soldier's Ring, you would have to be originally at 70% Weight to get a 25% faster stamina recovery just to make the Chloranthy ring + 2. Even as a tank character stamina regeneration (for blocking) might help your defense more than heavy armor. Permanently enchant a shield to give +7 Stamina. Here are the links to all my videos with the visual details to all these stats if you care to see it for yourself. as in 50 gives the same recovery as 59? There are (126,579) real estate companies on Connected Investors. I.e. Town Crier. This effect is still applied if the shield is … In the Profession Spells category. Her Ultimate allows her to fly to target ally allowing her to change the flow of battle. Is there another shield that looks like this or can you get it somewhere else? www.encorepub.com. TL:DR - Testing with 180 data points indicates that Equip load has a linear relationship to stamina regeneration. Laddersmith Gilligan appears in Profaned Capitol. This item was originally in Dark Souls, where it increased stamina recovery speed for 60 seconds. does it upgrade stamina regen when you upgrade shield ? The Druid, Necromancer and Sorceress have the lowest block chance, their base block being 20% with the worst shield. Added in Classic World of Warcraft. This allows a riposte, a free attack by the player for a high amount of damage. Plot of % of Max Stamina Regeneration: http://i.imgur.com/fqJ8EWe.png. The grass crest is lightly imbued with magic, which slightly speeds stamina recovery." is stamina recovery level based? Welcome to my guide on stamina recovery. >.< Yeah the Insolent has 'spell' listed as one of its attack types, so my guess would be the Stamina regen is a small bonus. First off, stamina recovery comes down to 3 factors. Base stamina recovery, equipment load and bonus stamina recovery. Where to Find Chloranthy Ring. The overall dodge speed is improved by 20%. Needing a lot more testing here but from a quick test I did, it took me just under 13 seconds to recover 100 stamina using no bonus stamina recovery. EDIT 5/13/14: I Added 14 more test loads from 0 to 120 equip load to further see if there was any odd behaviour between the data points I did earlier. This peaked my interest so I did my own testing in game. Since everything stacks here are the approximate values of each combination of stamina recovery. Unless I'm missing something or I'm overthinking your phrasing. Standard Shields can be used not only to block an enemy but to parry their attack as well. Hints and Tips: Raises stamina regeneration speed by 24%. Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. (Shield of the Insolent, Blossom Kite Shield and Slumbering Dragon shield.) This plot shows you the percentage of the maximum stamina regeneration rate that you will have at each equip load. Studying Stamina Recovery https://www.youtube.com/watch?v=scF9xiCODdA, Chloranthy Ring + 0/1/2 https://www.youtube.com/watch?v=xmyE73Pzx9M, Stamina Shield and Stacking https://www.youtube.com/watch?v=s-aQ-Afz6PI, More Stamina Stacking and Double Shields https://www.youtube.com/watch?v=7BucZJtYUl4. 1 Effects 2 Notes 3 Trivia 4 See also Improves dodging by making the roll faster and shortening its recovery time. I 100% believe this. There is 3 different forms of bonus stamina recovery as well, the consumable item Green Blossom, the Chloranthy Ring +0/1/2 and 3 different shields.
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